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Friday, May 25, 2012

Final Project 2nd Interview (me) Longboarding Guide

This is me talking about the upcoming final project of creating a guide to longboarding everett.


Friday, May 11, 2012

Final Project Ideas

In sticking with the theme of my blog both of my final project ideas are, of course, sports related. The first being to continue to delve into the world of Longboarding and its increasing popularity. Longboarding being the subject and maybe the risks and rewards being the story. From financial penalties to injuries there are plenty of risks involved. The question then being do the rewards outweigh those risks and why? Maybe a deeper look into how longboarding differentiates from skateboarding and the subculture within the subculture. Overall, a deeper look into what longboarding really is.

The second idea I've been playing with is to do an ESPN Sportcenter type highlight reel of a pick up basketball game. Done in similar fashion to actual sports broadcasts I would include post game interviews, video highlights of the game, pregame rumors and thoughts. This idea fascinates me given my obvious interest in sports journalism. The idea of taking a regular pick up game between friends and turning in a top quality segment that peaks the interest of people who don't have any clue who the players are.

Juggling these ideas has been a fun part and either direction this race takes me I am sure the crowd will enjoy!

Friday, May 4, 2012

Storyboards

Storyboards- credit of creation to Howard Hughes in 1930- are the vision of the mind of the creator of a piece. A storyboard is a board of specifics, not generalities. Instead of an idea of what the film is going to be a storyboard shows exactly what will be seen. Each shot, each angle is defined in a storyboard. Tweeks and adjustments may be made but the core of the brain of a film is displayed in a storyboard. Even in Sports Journalism storyboards are quite important. Whether it be a documentary on a specific athlete or event rife with interviews and film clips or if its a highlight show with newscasters and highlights of the nights action. The concept is created for what the film or show is going to consist of, but that is not enough.

A storyboard takes that general concept and gives you every individual shot or angle. It presents the nuances of what the creator wants the audience to see and feel. A smirk, a facial expression, the "dunk of the night", a great play, a tear falling, any single moment that will bring the overall feel of the story alive. To highlight a game you can't just pick and choose random plays and hope that those plays express the feel of how that game went. You have to be able to tell a story with each image that will convey what was going on. Peeling away the layers from a 48 minute game into a minute and a half highlight and still expressing the true suspense or aggression of that game needs careful thought. Taking an hour of interview footage and 3 hours of highlights and properly bringing them alive in a 2 minute clip cannot be randomly done.

Every look must be carefully set in place, often even before you have the look on film. A story board gives you the map in which the journey of your film must go.